It started with product ideas: apps and games I wanted to exist. Rather than working through tutorials in isolation, I try to get a new technology into a real project as fast as possible — a framework, an API, a model — and iterate from there.
That led me to native iOS development with Swift and SwiftUI, and to bringing AI-assisted development into my daily workflow. I use tools like Claude for implementation support, iteration and debugging, while product decisions and quality control stay with me.
Diadoku is the clearest result so far: a jewel-based logic puzzle that I took from the first concept through UI iteration and implementation to App Store submission. It is currently in Apple App Review, and its ideas have grown into a second game, Dianima: Crystal Bonds.
My focus is shifting more and more toward AI applications, automation and the early stages of agentic workflows — while iOS and web development remain the foundation I build on. This portfolio is part of that: it is how web development became part of what I do.